![]() While changing this byte does not enable the Japanese title screen, it has an additional effect of restoring German and Italian to the European version's behavior. The functionality can be restored by turning your Firmware Language to Japanese and changing the byte of the US ROM at 0圎720F from 05 to E5. The Japanese script most closely resembles the English script of the European version. The American and European versions of the game contain the complete Japanese version, later used in the 2013 DSiWare release, that is functional but dummied out in the game files. Text exists for this regarding all units, however, as the war tank/mega tank cannot be produced until mission 16, the text for these units goes unused. In mission 13, Greyfield Strikes/Rearguard Action, Greyfield/Sigismundo will give orders for the unit you have the most of to be disabled the next day. Capturing it allows the player to have an additional HQ, after this, it acts as a normal HQ.įound in "bmap_fs/e_menu00/e_mapmenu_lose_l" and "bmap_fs/e_menu00/e_mapmenu_win_l" are debug options which say "Debug " and "Debug ". 8.9 dispos/daisuke_57, daisuke_58 and daisuke_59.Sturm is penalized under snow relatively harder than other COs, as his passive movement cost of 1 for all units is disabled during snowy weather. Unlike Drake he does not have any increased chance of snow during random weather, but he is immune to the effects of snow and can summon snow using his CO powers. Air units are especially hurt, as halved movement can leave them unable to escape counter units that would otherwise be slower than them such as Anti-Airs. With Piperunners being the only unit that is completely unaffected by snow, snowfall is a highly detrimental weather condition, potentially crippling the movement of entire armies if they do not have large stretches of Roads and Shoals (which are unaffected for land units) to travel along. Sea and Lander units have double movement cost over Sea and Port tiles.Air units have double movement cost to all terrain types.Vehicles with Treads and Tires have +1 movement cost to Plains and Woods.Mechs have double movement cost over Mountains.Infantry have double movement cost over Plains, Mountains and Woods - notably, this means it is impossible for them to traverse Mountains while snow is falling.Movement costs for each movement type under rain are shown below:ĭuring snow, similar to rain, movement costs for certain units are increased, but the effect is much stronger, affecting a wider variety of units including air units. Olaf is penalised under rain, as he suffers its terrain effects the same as other COs suffer under snow. This effect stacks up to 4 times with 4 Drake players present, with a maximum of 30% chance for rain per day. In addition, if random weather is enabled, each Drake that is present in the game increases the chance for rain to occur by 7% at the expense of the chance of clear weather, so in a 2 player game with 1 Drake, it is a 4% chance for Snow and 11% for Rain. He is also immune to the terrain effects of rain, though he still suffers from the reduced vision. If Fog of War is active, vision for all units is reduced by one (down to a minimum of 1).ĭrake has an affinity for rain, being able to summon rain at will with his SCOP, Typhoon. Rain and Snow will have that weather condition active continuously, while if random weather is enabled, there is a 4% chance for the weather to change to either rain or snow (4% chance each) for 1 day in a 2 player game, 3% for 3 players, and 2% for 4 or more players, with the change in weather being at the start of a player's turn and lasting until their next turn the following day.ĭrake and Olaf may override the current weather condition with their CO powers, although if a default weather has been set, it will resume once their power ends.ĭuring Rain, the terrain movement cost for Treads and Tires is increased by 1 on Plains and Woods, hampering movement for all land vehicles on maps with large amounts of these types of terrain. It can also be set globally when creating a game, with the options of Rain, Snow, and Random. The CO powers of Drake and Olaf are the most common sources of weather, able to summon rain and snow respectively for up to 1 day. In AWBW, rain and snow are included - sandstorms from Dual Strike are not currently implemented. Weather is a gameplay mechanic that affects a number of different systems in a match. ![]()
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